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A short description of the SMIL animation

The SMIL Animation was written by the SYMM Working Group, a member of W3C Interaction Domain, in cooperation with the SVG Working Group, a member of W3C Document Formats domain. The more mathematical but precise definition of animation says that it is a time-based manipulation of a target element (or the manipulation of any attribute of the target element). It’s simply a mapping in time of the different states of the object. This type of mapping is valid for any aspect of timing, as well as animation-specific semantics. The

SMIL Animation

This is a W3C Recommendation of a specification of animation functionality for XML documents. It describes an animation framework as well as a set of base XML animation elements suitable for integration with XML documents. It is based upon the SMIL 1.0 timing model, with some extensions, and is a true subset of SMIL 2.0. This provides an intermediate stepping stone in terms of implementation complexity, for applications that wish to have SMIL-compatible animation but do not need or want time containers. This section describes the status of this


 
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