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	<title>  Audio / Video &amp; Images</title>
	<link>http://audio-video-images.indelv.com</link>
	<description>Web Standards News &#187; Audio / Video &amp; Images</description>
	<pubDate>Thu, 30 Dec 2010 06:24:07 +0000</pubDate>
	<language>en</language>
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		<title>The importance of tab rollers in accessibility of images</title>
		<link>http://audio-video-images.indelv.com/the-importance-of-tab-rollers-in-accessibility-of-images.html</link>
		<pubDate>Fri, 26 Nov 2010 20:19:35 +0000</pubDate>
		<description><![CDATA[Image maps contain several  links and invisible buttons, the logos and trademarks are helpful for  business or organizations because for any business trademark is very  important for name recognition and branding, thumb nails is one of the  form of the image it is in the thumb nail sized version of an [...]]]></description>
			<content:encoded><![CDATA[<p>Image maps contain several  links and invisible buttons, the logos and trademarks are helpful for  business or organizations because for any business trademark is very  important for name recognition and branding, thumb nails is one of the  form of the image it is in the thumb nail sized version of an image,  when the user click on to it he can have another page large in size  and in version but has got the same image, web graphics are categorized  as two file formats one is bit map and second is vector.</p>
<p>In the beginning accessibility  of the images in the tab rollers was a problem  now the problem  has been cleared and the web developers have got joy everywhere after  it is cleared, the rollovers involve in creating one image for each  navigation which has got normal, hover and active states stacked on  top of each other, and after that CSS will be used to change the background  position and also to reveal each state at the appropriate time, when  user use one image for each state permits the users to toss out ugly  java script and for hover effects make use of simple CSS effects, using  this way is very good it eliminates the flicker effect which is suffered  by other CSS methods.</p>
<p>When the user wants to  see the things happen well first he has to set up the rules that all  navigation items will need, so when this is done before hand it saves  the users from writing duplicate rules for each tab, after that they  have to add a separate rule for each list item that is id giving it  its own background image and width these vary the difference from each  tab.</p>
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		<title>More information about SMIL</title>
		<link>http://accessibility.indelv.com/more-information-about-smil-2.html</link>
		<pubDate>Fri, 26 Nov 2010 20:16:58 +0000</pubDate>
		<description><![CDATA[In the computer the  accessibility the multimedia plays vital role SMIL is used for multimedia  presentations that integrates streaming audio and video with images,  the presentations that are by SMIL are described as text files the user  can create or edit a SMIL presentation by using a text editors, the  [...]]]></description>
			<content:encoded><![CDATA[<p>In the computer the  accessibility the multimedia plays vital role SMIL is used for multimedia  presentations that integrates streaming audio and video with images,  the presentations that are by SMIL are described as text files the user  can create or edit a SMIL presentation by using a text editors, the  documents of SMIL are specified by URLS, media elements can be files  such as text files, JPEG images quick time movies or live streams. The  presentation of the SMIL can be used in any media element that quick  time can play it includes audio, video, still images , sprite animations  and live streams.</p>
<p>SMIL also paves the  way to generate customized Quick time movies using scripts like Apple  script, PERL or CGI script, the script that generate text output can  create SMIL document, just like the tracks in a Quick time movie, the  media elements in a SMIL presentation could be sequenced, overlapped,  or offset in time and space, the full form of SMIL is synchronized multimedia  integration language, the main aim of it is to bring the web towards  rich media presentation, it has designed to enable simple authorizing  of interactive audio visual presentations on multiple devices.</p>
<p>For multimedia presentations  and for rich media SMIL is used it integrates audio and video with images  text or media type. It is very easy to learn and the presentations can  be written using very simple text editor, the language of SMIL is subset  of XML and it is written as an XML application so will help the authors  regarding clarifying the doubts like what should be presented and when  it should be presented it also enables to control the precise time that  a sentence is spoken, SMIL also focuses on the choreographing multimedia.</p>
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		<title>The accessible podcasts</title>
		<link>http://accessibility.indelv.com/the-accessible-podcasts.html</link>
		<pubDate>Wed, 24 Nov 2010 18:35:35 +0000</pubDate>
		<description><![CDATA[ The audio and video  podcasts are not accessible to blind or deaf individuals, about the  accessibility of emerging technologies has been an issue which many  of the innovators are finding to solve, there are two ways in making  the podcasts more accessible. Podcast transcription services are closed  and captioning [...]]]></description>
			<content:encoded><![CDATA[<p> The audio and video  podcasts are not accessible to blind or deaf individuals, about the  accessibility of emerging technologies has been an issue which many  of the innovators are finding to solve, there are two ways in making  the podcasts more accessible. Podcast transcription services are closed  and captioning services are available, the accessibility of podcasting  is not only to the podcasting individuals that are with disabilities  but it permits who like to receive the information in a different media  there are many benefits in the accessibility of podcasting which the  user has to consider, the issue of accessibility of podcasting is very  large.</p>
<p>The accessibility of  podcasting can be done easily if the user wants to make the podcasting  more accessible then there are three different and main groups which  has to be considered, first group is seeing impaired the second is hearing  impaired and the next one is sight and sound impaired, there is solution  for every problem that occur, podcast transcription can be done the  user has to consider transcribing podcast and should be considering  while posting a link during the podcast, if the person still finds difficulties  in doing so then he has to publish a blog of transcription.</p>
<p>The expensive thing  to do is captioning of the video of podcast, the complaint on this one  is that the words are too small to read there are captioned podcasts   which are not agreed, if the two versions are published of the podcast  by the user so the people can choose which they want to hear or read,  minor sight and hearing issues can be taken care with volume control  and background noise, and the large text captioning can be used in the  silent film idea, it is very good solution. </p>
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		<title>Animation of PNG graphics</title>
		<link>http://audio-video-images.indelv.com/animation-of-png-graphics.html</link>
		<pubDate>Wed, 24 Nov 2010 18:34:20 +0000</pubDate>
		<description><![CDATA[ The well known PNG format is  APNG it has got many features, it supports for animation and in additional  to it has got 24 bit images, and eight bit transparency, the ordinary  frames with two additional data chunks is contained in an APNG file,  for all APNG data there are [...]]]></description>
			<content:encoded><![CDATA[<p> The well known PNG format is  APNG it has got many features, it supports for animation and in additional  to it has got 24 bit images, and eight bit transparency, the ordinary  frames with two additional data chunks is contained in an APNG file,  for all APNG data there are certain rules, they are in glance the size  of the total APNG is the size of the first frame, an aCLT   chunk must appear before any IDAT chunks and fCLT  chunk must  appear before the IDAT chunks. Before the entire image is read APNG  is designed to allow incremental display of frames. So when it is done  the few errors will not be appeared until the part way through the animation. </p>
<p>If any error is found then decoders  should discard all subsequent frames, when it happens the user has to  stop the animation and has to revert to display the default image. An  error which is detected by decoder should display the default the default  image, many times an error message is displayed to the user, the structure  of APNG is stream is normal PNG stream, it has got three additional  chunk types they describe the animation and provide additional   frame data, at the beginning of the each play the output buffer should  be completely initialized to a fully  transparent black rectangle.</p>
<p>As the first frame of the animation  the default image may be included, it is done by the presence of a presence  of a single fcLT chunk before IDAT, and at the beginning of the each  play the output buffer must be completely initialized.  The entire boundaries are specified with width and parameters of PNG  IHDR chunk, each frame is identical for every play and so it is safe  for applications to cache the frames. </p>
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		<title>Captions for video with flash CS3</title>
		<link>http://audio-video-images.indelv.com/captions-for-video-with-flash-cs3-2.html</link>
		<pubDate>Sun, 21 Nov 2010 20:05:41 +0000</pubDate>
		<description><![CDATA[Abode is the greatest software for all the time, though many consumer were attracted to the new features, like Dreamweaver CS3, illustrator CS3, Photoshop CS3, the people those who have participated in testing process of the apps give importance to Abode CS3, with the file name FLVPLaybackcaptioning is in the captioning components and it is [...]]]></description>
			<content:encoded><![CDATA[<p>Abode is the greatest software for all the time, though many consumer were attracted to the new features, like Dreamweaver CS3, illustrator CS3, Photoshop CS3, the people those who have participated in testing process of the apps give importance to Abode CS3, with the file name FLVPLaybackcaptioning is in the captioning components and it is tucked in with the video components when flash CS3 is installed, the component will not work solo it has to work with the flvplayback component, the meaning of it is there should be instances of both components on the stage for this component to work.</p>
<p>In order to make the component work the user has to watch the video and note the times and the text, and the user has to create one documents of XML and next the user has to link the XML document to the captioning component in flash, this is very simple to use, after doing everything that are mentioned above the user has to add captions using both methods to the same video, gathering of the format is a bit different from writing an XML document, the user can set the styling for text, but each caption needs to have an end and start point. When the caption appears it should have begin attribute, the begin attribute determines when the caption should appear.</p>
<p>The controls cover the caption when the user uses over series of skins, now the user has to add a new layer and he has to name it “caption” when the user selects the caption layer he has to select a text tool and text box should be drawn out under the video on the flash page. Font and point size should be selected.</p>
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		<title>Deciding about using PNG</title>
		<link>http://audio-video-images.indelv.com/deciding-about-using-png.html</link>
		<pubDate>Sun, 21 Nov 2010 20:04:33 +0000</pubDate>
		<description><![CDATA[As the standard image PNG was designed to replace GIF as the standard image format for the comprehension on the internet. The comprehension of PNG is better than GIF it has got full alpha transparency and gamma correction, the common browsers support PNG, and it is recommendation of the W3C. In one way the binary [...]]]></description>
			<content:encoded><![CDATA[<p>As the standard image PNG was designed to replace GIF as the standard image format for the comprehension on the internet. The comprehension of PNG is better than GIF it has got full alpha transparency and gamma correction, the common browsers support PNG, and it is recommendation of the W3C. In one way the binary transparency is equal. Research is done taking three simple graphics the first one is the palate of 64 colors, and the next one with 128 colors and these are compressed in three different ways, in Photoshop when compared the pictures with one another png image is larger than the gif.</p>
<p>The digital maps which are displaying various measurements can be generated in GIF or PNG. The poor PNG support of Photoshop is a major problem, GIMP is a program which is excellent. Gamma corrections refer to the ability to correct for differences how computers interpret color values. The two factors of it are it predicts an image; it has also got the ability to match the colors. One of the biggest advantages of PNG is the ability to support full alpha transparency. Internet explorer for windows does not support full alpha transparency. The two configurations on the left, and below use the same image against different backgrounds.</p>
<p>The user should make the decision whether to use PNG or not png does not provide proper support to wide spread applications, png is not compressed in Photoshop as gif’s are compressed in Photoshop, gamma corrections refers the ability to correct for differences in how computers interpret color values, it has got the ability to match the color sources on a single page, all versions of Photoshop from 5 upward have a known bug that will incorrectly save gamma values.</p>
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		<title>Advantages and Disadvantages of Sound File-types</title>
		<link>http://audio-video-images.indelv.com/advantages-and-disadvantages-of-sound-file-types.html</link>
		<pubDate>Sun, 21 Nov 2010 20:03:39 +0000</pubDate>
		<description><![CDATA[Adding background music to the web site is an exciting thing for every user, but many people worry about the slow loading of the pages and the size of the large files, without having large files the back ground music can be added to the web site these can achieve professional results. There are many [...]]]></description>
			<content:encoded><![CDATA[<p>Adding background music to the web site is an exciting thing for every user, but many people worry about the slow loading of the pages and the size of the large files, without having large files the back ground music can be added to the web site these can achieve professional results. There are many ways of adding back ground music to the web site, to create the sounds using the instruments midi files can be used. It has got a problem that is most sound cards do not have any decent sounds. Since no two sound cards are alike so the result is unpredictable.Midi sounds as if the sound is coming from the cheap Casio keyboards, it is very small file size and it is very easy to implement, for the professional sounding and recording the wav file format can be used, the sizes are very large by using a file of low quality also the user can have large files, but the thing is that it takes long time to load the music, that is worst thing that happens to the sites, implementing the web page on a wav file is easy, just by adding line to the HTML code it can be done. It has got many quality levels, and it is very easy to implement they are very large in size the wav files do not loop.Flash is another file that is used for the adding back ground to the web page, if the user has a program that can create flash files then there is lot of flexibility in adding sound to the web site. Flash will allow the user to import wave and as well as mp3 files, it has got small file sizes, the user need to buy expensive flash software to create flash files.</p>
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		<title>Root Elements Attributes of SMIL</title>
		<link>http://audio-video-images.indelv.com/root-elements-attributes-of-smil.html</link>
		<pubDate>Sun, 21 Nov 2010 20:00:46 +0000</pubDate>
		<description><![CDATA[SMIL quick time extensions has defined few additional attributes to the element, they are auto play it specifies about the resulting presentation whether it automatically start play back on instantiation, the legal values of it are true or false and the default of it false, and the second element is next, after the presentation is [...]]]></description>
			<content:encoded><![CDATA[<p>SMIL quick time extensions has defined few additional attributes to the element, they are auto play it specifies about the resulting presentation whether it automatically start play back on instantiation, the legal values of it are true or false and the default of it false, and the second element is next, after the presentation is finished it specifies to the player it says that the presentation referenced in the attribute value should be invoked and played in the same space, it was used to present the chain presentations together. The capability is equivalent to the browser that is quick time.Time slider is another element it specifies whether a time line should be displayed or not as a part of interface. By defaulting it the QuickTime playback engine dynamically loads media objects as required, the duration of the media presentation can be changed when a movie is played or navigated. In this case when the duration changes then the time line will change to reflect that, this is unnecessarily will confuse the user, so by defaulting quick time movies that are created on SMIL document do not display the time as a part of their user interface. This can be used by over riding the time slider attribute.Immediate instantiation is the other element that species about the media objects, it deals whether the media objects should be instantiated immediately with in the presentation and also it specifies whether instantiation should be deferred till the element is ready to be played back. And this attribute causes all media objects to be instantiated and it takes some time  and memory for the presentation of complex and one being loaded over a slow network connection, so it is recommended that it should be used on small media objects.</p>
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		<item>
		<title>Optimization of PNG</title>
		<link>http://audio-video-images.indelv.com/optimization-of-png.html</link>
		<pubDate>Wed, 17 Nov 2010 07:25:02 +0000</pubDate>
		<description><![CDATA[PNG  is used  for images it is a file format, it can be used by everyone it is a free  file there are many advantages in using PNG, the minor advantage only  that it can be used by anybody, the present PNG format is the replacement  of the older PNG format [...]]]></description>
			<content:encoded><![CDATA[<p>PNG  is used  for images it is a file format, it can be used by everyone it is a free  file there are many advantages in using PNG, the minor advantage only  that it can be used by anybody, the present PNG format is the replacement  of the older PNG format and in few ways it is the replacement of the  TIFF format also. The PNG is used mainly in things they are World Wide  Web and image editing. PNG is considered to be the better one when it  is compared to GIF, it has got alpha channels that has transparency  and gamma corrections which corrects the brightness of the image it  keeps the image same. </p>
<p>PNG has got compression  which is better than the GIF, but PNG does not support animations that  are initially created only as a single image format, the PNG image has  got bit depth and it has also got color type, in most of the cases image  reductions are capable of reducing compressed stream, the depth of the  bit can be reduced to a minimum value that is acceptable for all samples,  RGB image which has 256 distinct colors or less can be reencoded as  a palette image.</p>
<p>In few cases when some  image type reductions do not necessarily lead to the reduction of the  compressed stream, and for all these possibilities the png tech site  contains experimental analyses, for faster progressive rendering interlacing  is useful this interlacing is another component for png image type and  that also affects compression, in this interlacing stream the samples  that corresponds to the neighboring pixels are stored far away, for  all these reasons the data in this is less comprehended and less correlated,  the PNG interlacing degrades the compression.</p>
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		<title>Preparing Images for the Web</title>
		<link>http://audio-video-images.indelv.com/preparing-images.html</link>
		<pubDate>Thu, 21 Oct 2010 10:47:10 +0000</pubDate>
		<description><![CDATA[There are many doubts  regarding when the user should use images to enhance his web site many  people may not be knowing what is a GIF, now we are going to learn how  to prepare images there is a graphic which contains several links on  it that is called image maps, [...]]]></description>
			<content:encoded><![CDATA[<p>There are many doubts  regarding when the user should use images to enhance his web site many  people may not be knowing what is a GIF, now we are going to learn how  to prepare images there is a graphic which contains several links on  it that is called image maps, it has got many hot spots and also many  invisible buttons. Which can be clicked by the user, in this there is  another form that is logos and trademarks which is useful for the users  business and organizations trademark and it is also crucial for name  recognition and branding.In preparing images  the important feature is thumbnails which is small and thumbnail sized  version of an image when that is clicked the user can jump to a another  page with larger version of the same image, then the user can see many  different, small images on the first page without having to wait for  larger files of the larger images to load. There are different image  file formats which can be categorized by the web graphics into two file  formats they are bitmap and vector. Bitmap can be composed of individual  values for each color to be displayed; if the dimensions of the image  are larger the associated file size also will be larger for the same  graphic.If the user views with  magnification a bitmap resembles series of little squares each with  a color value which contributes to the overall shape these bitmaps appear  roughly when we view it closely but formed images can be seen when it  is viewed from a distance these bitmaps are the best suited for photos  and drop shadow effects and soft glowing blurry edges. Vector stores  information about the image in mathematical instructions which can be  interpreted and displayed.</p>
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